Redacted excerpt; full evidence withheld. $ cd && ls -la && cat README.md 2>/dev/null | head -300 exit: 0 (`crates/threedx-client`; the framework is loaded at run time, never bundled). The driver keeps the device to itself, and sends it only to a program it can identify: SolidCraft as an `.app` (the packaged app). Without the driver, or with its helper not running, SolidCraft reads the device through IOKit like on Windows. SolidCraft does not follow 3DxWare's profile on macOS. Its default is 3DxWare's object mode. In the browser: `cd apps/solidcraft-web && trunk build --release --public-url ./` (WebGPU, or WebGL2 with `?webgl`; `?sample` opens the sample part). Agents can control the document open in a browser tab through `window.solidcraft.execute(...)` [excerpt truncated]